Crash live tracker
Live crash points from Duel.com's public history endpoint, anchored to drand random-beacon entries. ~1 round every 10-15s.
Crash live tracker
connecting…
Recent crash points · last 120
newest firstSpin history
0 matching · last 2000 loaded| Round▼ | Multiplier⇅ | Finalized⇅ | Random |
|---|---|---|---|
| No rounds in this filter. | |||
Biggest wins · 24h
payout = bet × targetLive Duel Crash tracker — every round captured
Every Duel Crash bust recorded with the same depth as the Stake and Roobet trackers — multiplier history, instabust frequency, ≥10× rate, hourly distribution, longest streaks, rolling RTP. Plus drand-beacon verification baked into every detail page.
What this page tracks
- Live ribbon of recent bust points.
- Round history sortable on every column, filterable by time window.
- Multiplier distribution histogram.
- Instabust % under 1.5× and ≥10× rate.
- Hourly buckets showing time-of-day variability.
- Biggest crashes ranked.
- Streak tracker per threshold.
- Rolling RTP estimate from observed bust points.
How Duel Crash is verifiable
Unlike most casinos, Duel pins each round's randomness to a [drand random-beacon](https://drand.love/) entry committed before the round starts. That means you don't have to trust Duel's seed rotation — the randomness is timestamped on a public, distributed beacon that nobody (including Duel) can rewrite after the fact.
Each row in the tracker carries the round's drand_randomness and server_seed — copy them into our [Duel Crash verifier](/verify/duel-crash) for an independent recomputation of the bust point.
Duel Crash RTP
99.9% on the standard mode (0.1% house edge). The math is crashPoint = max(1.0, 2^32 / (value + 1) × 0.999) where value is the first 4 bytes of HMAC-SHA256(serverSeed, drandRandomness:0) interpreted as a uint32.
Duel Crash vs Stake / Roobet Crash
Same player-facing design (multiplier-cashout). Different math:
- Stake uses a per-bet
(serverSeed, clientSeed, nonce)triple with a 52-bit slice + 1-in-33 instant-bust rule. - Roobet uses a per-round
(serverSeed, publicKey)pair with the same 52-bit slice formula. - Duel uses
(serverSeed, drandRandomness)with a 32-bit slice and a 0.1% edge baked into the formula directly (no instant-bust path).
The result is similar variance across all three but the entropy sources are completely independent — a 100× on Duel doesn't influence Stake or Roobet (and vice versa).
Telegram alerts for Duel Crash
Common alert configurations: 100×+ crashes, ≥ 10× drought across 50 rounds, rolling RTP > 130% across the recent window, heaviest crash of the day. [Set up alerts](/settings).
FAQ
What's the RTP of Duel Crash? 99.9% (0.1% house edge baked into the formula).
Is Duel Crash provably fair? Yes — and stronger than per-seed verification: each round commits to a drand beacon entry, so the randomness is anchored to a public timestamped feed that even the casino can't predict.
Can you predict Duel Crash bust points? No. The drand beacon is provably unpredictable until publish; the server seed is committed pre-round and only revealed afterward.
Are Duel Crash and Stake Crash the same game? Same design, different math and different randomness source. Independent histories.
How do I verify a round myself? Open any round in the history → paste the server_seed + drand_randomness into the [verifier](/verify/duel-crash) → see the exact bust point recomputed in your browser.

